298 Quail Ct.
Casselberry, FL 32707
407-921-8584 cell
407-637-5217 home
jrbarton37@gmail.com
rt_barton@yahoo.com
Work Experience:
Electronic Arts – Tiburon; Orlando, FL 32810
December 2007 – present
Character Artist
Titles:
NBA (currently in production)
EA Sports MMA (Shipped)
NCAA 10 (shipped)
Madden10 - Next Gen (shipped)
Madden 10 Wii (shipped)
NCAA 09 - Next Gen (shipped)
Head Coach 09 - Next Gen (shipped)
Madden 09 - Next Gen (shipped)
Responsible for:
- set visual target for NBA characters
- work with outsource vendors and provide feedback
- modeling
- updating existing models
- UV layout
- normal mapping
- textures
- Hi-res sculpts
- putting the characters in game and setting the character scene for the game,
- sending and receiving art from outsourcers
- reviewing art assets
- bringing characters to a final polished state
- skinning and weighting
- researched hair system for MMA
- created facial rig for Create A Fighter system on MMA
- provided visual targets for MMA title
- documentation for internal ZBrush classes
- Working with Scrum and managing own task hours
- Working with Dev track, Perforce, and Game Explorer
- Extensive knowledge of Maya, ZBrush and Photo shop. Some knowledge of Max, Unreal Editor and Mudbox
Full Sail; Winter Park, FL 32792
October 2007 – December 2007
Intern
Responsible for modeling assets for Course Director
Education:
Full Sail
Bachelor of Science Degree in Computer Animation
Graduated: October 2007
Other works:
CGW cover art
June 09 Game Pro cover, Subscriber edition.
Work was also used in the KFC commercial for MADDEN Wii promo.
Top Row CG Society
Pixologic Turntable gallery by request
2 Gold awards on CCGHub
3 Top row pieces on CGHub
CG gallery awards at itsartmag.com
References are available upon request.